Fluid Simulation on Unstructured Quadrilateral Surface Meshes
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In this paper, we present a method for fluid simulation on arbitrary quadrilateral surface meshes. We solve the Navier-Stokes equations by performing the traditional steps of fluid simulation, semi-Lagrangian advection and pressure projection, directly on the surface. We include level-set based front-tracking for visualizing 'liquids', while we use densities to visualize 'smoke'. We demonstrate our method on a variety of meshes and create an assortment of visual effects. |
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@inproceedings{BLB14,
address = {Houston, TX},
author = {Haimasree Bhattacharya and Joshua A. Levine and Adam W. Bargteil},
booktitle = {Structured-Meshing: Theory, Applications, and Evaluation
(CASA 2014 Workshop)},
day = {26},
month = {5},
title = {Fluid Simulation on Unstructured Quadrilateral Surface Meshes},
year = {2014}
}