Lecture 18
Isosurfaces 2
Required Reading
- Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing. Adriano Lopes, Ken Brodlie. IEEE Trans. Vis. Comput. Graph. 9(1): 16-29 (2003).
Instructors Note: this one of the “corrected” Marching cubes, even if it’s not the most recent, and builds on earlier results [Natarajan ‘94, Chernyaev ‘95]
Recommended Reading
-
Human Factors in Visualization Research. Melanie Tory, Torsten Möller. IEEE Trans. Vis. Comput. Graph. 10(1): 72-84, 2004.
-
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles. Miriah D. Meyer, Robert M. Kirby, Ross T. Whitaker. IEEE Trans. Vis. Comput. Graph. 13(6): 1704-1711 (2007)
-
Data structures for soft objects. Geoff Wyvill, Craig McPheeters, Brian Wyvill. The Visual Computer 2(4): 227-234 (1986).